Senior 3D Environment Artist with 8+ years of professional experience creating high-fidelity, performance-optimized environments for AAA games, with extensive production experience across the Call of Duty and Warzone franchises at Infinity Ward.
I specialize in environment art, world building, modular workflows, PBR materials, and real-time optimization, with a strong focus on visual storytelling, composition, and player immersion. I bridge artistic vision with technical execution, taking ownership of environment sections from early blockout and graybox through final polish.
My production experience includes close collaboration with level design, lighting, technical art, and other disciplines to deliver environments that support gameplay, narrative, visual quality, and performance across platforms.
Beyond individual asset creation, I'm passionate about mentoring artists, improving workflows, and taking greater ownership of the artistic and technical direction of environment teams.
Credited AAA Titles
Call of Duty: Modern Warfare 4
Call of Duty: Modern Warfare III
Call of Duty: Modern Warfare II / Warzone 2.0 — Seasons 1–6 Content
Call of Duty: Modern Warfare II / Warzone 2.0
Call of Duty: Modern Warfare / Warzone — Seasons 1–6 Content
Call of Duty: Modern Warfare / Warzone
Portfolio: alijalal.com
Contact: alijalal3d@gmail.com